Vulkan

cross-platform 3D graphics and computing programming interface

Vulkan
Image: Wikimedia Commons · About this image

Vulkan is a cross-platform API and open standard for 3D graphics and parallelized computing. It was intended to address the shortcomings of OpenGL, and allow developers more control over the GPU. It is designed to support a wide variety of GPUs, CPUs and operating systems, and modern multi-core CPUs also.

from Wikipedia

Vulkan’s social media accounts

Social

Web

1 external identifier

Something wrong with this entry? Report it · How corrections work